

Most of all, it has now been updated to version 2.0, with many new features. Oh wait, you actually do, and it’s been around for a long time. Doing that would be tiresome, unless you had a special script for that. So as to get that peak level of realism, why not create your floors with real geometry as well.ĭon’t worry, I’m not asking you to create them manually by hand. Worst of all is the tiling effect created by the use of a simple textured floor. This is especially crucial for interior scenes, where photorealism needs to be absolute. Normal maps, on the other hand, can’t simulate actual shadow casting and realistic variations and unevenness. With ever increasing CPU processing power and RAM, we can now fearlessly choose to create details with actual geometry. You probably know what I mean, right? While normal and bump maps helped create fake details during yester years, we’re seeing a new trend. Hexagon, Radius - Controls the size of one hexagon tile, the radius is the size of the circumscribed circle.In the world of Architectural Visualization, the use of normal or bumps will only get you so far. Herringbone, Parallel Boards - Controls how many boards there should be side by side.Ĭhevron, Angle - Controls the angle of the boards, don't use too high angle, it might create A LOT of boards.īasket Weave, Sub Boards - Controls how many boards there should be inside each square. Settings specific to certain types of floors: Outline - Controls the width of the bevel, by default it's locked to the height in order to create a 45 degree bevel. Row Offset % - Controls how much each row of boards should be offset.Įxtrude H - Controls the height of the floor.īevel H - Controls the height have the bevel along the edge of the board. Grout Wid - Control the width of the grout in the width direction. Grout Len - Controls the width of the grout in the length direction. Spread - Controls the distribution if there is variable width, for details read above. Min Width - Controls the minimum length a board can be. Max Width - Controls the maximum width a board can be. Spread - If you have boards with variable length the 'Spread' setting will control the distribution between the two sizes, 0,5 the length is evenly distributed, a low Spread value creates a lot of long boards and only a few short ones, a high spread creates a lot of short boards and only a few long ones. Min Length - Controls the minimum length a board can be. Max Length - Controls the maximum length a board can be. Floor Pattern - If you have the full version you can switch between the types of patterns in the ''Floor Pattern' Drop down menu.
